Işık Barış Fidaner

I am a software engineer from Istanbul, currently in the second semester of PhD in Boğaziçi University Computer Engineering Department. I was born in Ankara, 1983. I am programming since 1992 and playing games since time immemorial. My first computer was an Amiga 500. Through my education, I went on to code small programs and games, mathematical-graphical toys. In university, I studied Computer Engineering and undertook projects related to digital game development, such as computer graphics, artificial intelligence and image processing. My MS thesis was on object tracking in digital video. Currently, I am attending PhD courses and making projects some of which include analysis of motion capture data for skeletal animation.

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See my web page: Game Dasein

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